Daniel Gold

Game Developer & Computer Science Student

PORTFOLIO


Shape Shooter

Get it on Google Play

Built with Java & libGDX | Source Code

An arcade shooter designed for cross-platform release on Android and desktop.


Playstation Vita Pong

Built with C & libVita2D | Source Code

Playstation Vita homebrew of the classic game pong! Developed to learn about console hardware.


Bullet Hell Game

Get it on Google Play

Built with Java & libGDX | Source Code

A boss fight prototype built with libGDX. The boss has multiple phases that have different bullet patterns, and the player can slow down time.


Bézier Curves

Built with JavaScript & Three.js | Source Code
View in fullscreen

A project built in a few hours to learn how to work with dynamic Bézier curves. The goal was to write a general function to generate the curve from a given set of control points.

ABOUT


Hello! I am currently a student at the University of Manitoba studying Computer Science. I was first introduced to software development in high school where I created my first game, and I have never stopped wanting to learn more!

Currently I am focused on learning Game Engine development, with my latest project being for the Nintendo Wii.